Using Virtual Reality to Shape Humanity’s Return to the Moon: Key Takeaways from a Design Study

Author:

Nilsson Tommy1ORCID,Rometsch Flavie2ORCID,Becker Leonie3ORCID,Dufresne Florian4ORCID,Demedeiros Paul5ORCID,Guerra Enrico5ORCID,Casini Andrea Emanuele Maria3ORCID,Vock Anna6ORCID,Gaeremynck Florian5ORCID,Cowley Aidan5ORCID

Affiliation:

1. European Astronaut Center, European Space Agency (ESA), Germany

2. European Space Research and Technology Centre, European Space Agency (ESA), Netherlands

3. German Aerospace Center (DLR), Germany

4. LAMPA / Presence & Innovation, Ecole Nationale Supérieure d’Arts et Métiers (ENSAM), France

5. European Astronaut Center, European Space Agency, Germany

6. School of Design, Politecnico di Milano, Italy

Publisher

ACM

Reference95 articles.

1. 2017. Lockheed Martin on cutting costs with virtual reality - via satellite -. https://www.satellitetoday.com/innovation/2017/04/20/lockheed-martin-cutting-costs-virtual-reality/ 2017. Lockheed Martin on cutting costs with virtual reality - via satellite -. https://www.satellitetoday.com/innovation/2017/04/20/lockheed-martin-cutting-costs-virtual-reality/

2. Using Science-Driven Analog Research to Investigate Extravehicular Activity Science Operations Concepts and Capabilities for Human Planetary Exploration

3. Mission enhancing capabilities for science-driven exploration extravehicular activity derived from the NASA BASALT research program

4. Industry use of virtual reality in product design and manufacturing: a survey

5. Applications of Virtual Reality in Engineering and Product Design: Why, What, How, When and Where

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1. Designing for Human Operations on the Moon: Challenges and Opportunities of Navigational HUD Interfaces;Proceedings of the CHI Conference on Human Factors in Computing Systems;2024-05-11

2. Touching the Moon: Leveraging Passive Haptics, Embodiment and Presence for Operational Assessments in Virtual Reality;Proceedings of the CHI Conference on Human Factors in Computing Systems;2024-05-11

3. Might as Well Be on Mars: Insights on the Extraterrestrial Applicability of Interaction Design Frameworks from Earth;Extended Abstracts of the CHI Conference on Human Factors in Computing Systems;2024-05-02

4. Augmented Astronaut Survival: Updating the ‘How to Survive on the Moon’ scenario workshop in preparation for an Artemis Edition.;Proceedings of the Augmented Humans International Conference 2024;2024-04-04

5. Preparing for Space: How Virtual Reality is Revolutionizing Astronaut Training;2024 IEEE International Conference for Women in Innovation, Technology & Entrepreneurship (ICWITE);2024-02-16

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