UndoPort: Exploring the Influence of Undo-Actions for Locomotion in Virtual Reality on the Efficiency, Spatial Understanding and User Experience

Author:

Müller Florian1ORCID,Ye Arantxa1ORCID,Schön Dominik2ORCID,Rasch Julian1ORCID

Affiliation:

1. LMU Munich, Germany

2. TU Darmstadt, Germany

Publisher

ACM

Reference75 articles.

1. Gregory  D Abowd and Alan  J Dix. 199 2. Giving undo attention. Interacting with Computers 4 (12 1992), 317–342. Issue 3. https://doi.org/10.1016/0953-5438(92)90021-7 10.1016/0953-5438(92)90021-7 Gregory D Abowd and Alan J Dix. 1992. Giving undo attention. Interacting with Computers 4 (12 1992), 317–342. Issue 3. https://doi.org/10.1016/0953-5438(92)90021-7

2. I'm a Giant

3. Roger Bakeman . 2005. Recommended effect size statistics for repeated measures designs. Behavior Research Methods 37 (8 2005 ), 379–384. Issue 3. https://doi.org/10.3758/BF03192707 10.3758/BF03192707 Roger Bakeman. 2005. Recommended effect size statistics for repeated measures designs. Behavior Research Methods 37 (8 2005), 379–384. Issue 3. https://doi.org/10.3758/BF03192707

4. Tavor Ben-Zeev , Inbal Weiss , Saar Ashri , Yuval Heled , Itay Ketko , Ran Yanovich , and Eitan Okun . 2020. Mild Physical Activity Does Not Improve Spatial Learning in a Virtual Environment. Frontiers in Behavioral Neuroscience 14 (11 2020 ), 218. https://doi.org/10.3389/FNBEH.2020.584052/BIBTEX 10.3389/FNBEH.2020.584052 Tavor Ben-Zeev, Inbal Weiss, Saar Ashri, Yuval Heled, Itay Ketko, Ran Yanovich, and Eitan Okun. 2020. Mild Physical Activity Does Not Improve Spatial Learning in a Virtual Environment. Frontiers in Behavioral Neuroscience 14 (11 2020), 218. https://doi.org/10.3389/FNBEH.2020.584052/BIBTEX

5. Jiwan Bhandari , Paul MacNeilage , and Eelke Folmer . 2018 . Teleportation without spatial disorientation using optical flow cues . Proceedings - Graphics Interface 2018-May (2018 ), 153–158. https://doi.org/10.20380/GI2018.20 10.20380/GI2018.20 Jiwan Bhandari, Paul MacNeilage, and Eelke Folmer. 2018. Teleportation without spatial disorientation using optical flow cues. Proceedings - Graphics Interface 2018-May (2018), 153–158. https://doi.org/10.20380/GI2018.20

Cited by 2 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. Point & Portal: A New Action at a Distance Technique For Virtual Reality;2023 IEEE International Symposium on Mixed and Augmented Reality (ISMAR);2023-10-16

2. Going, Going, Gone: Exploring Intention Communication for Multi-User Locomotion in Virtual Reality;Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems;2023-04-19

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