What does it mean to cycle in Virtual Reality? Exploring Cycling Fidelity and Control of VR Bicycle Simulators

Author:

Matviienko Andrii1ORCID,Hoxha Hajris2ORCID,Mühlhäuser Max3ORCID

Affiliation:

1. Media Technology and Interaction Design, KTH Royal Institute of Technology, Sweden

2. Technical University of Darmstadt, Germany

3. Telecooperation Lab, Technical University of Darmstadt, Germany

Publisher

ACM

Reference63 articles.

1. The Effects of Bicycle Simulator Training on Anticipatory and Compensatory Postural Control in Older Adults: Study Protocol for a Single-Blind Randomized Controlled Trial

2. Shani Batcir , Omri Lubovsky , Yaacov  G. Bachner , and Itshak Melzer . 2021. The Effects of Bicycle Simulator Training on Anticipatory and Compensatory Postural Control in Older Adults: Study Protocol for a Single-Blind Randomized Controlled Trial. Frontiers in Neurology 11 ( 2021 ). https://doi.org/10.3389/fneur.2020.614664 10.3389/fneur.2020.614664 Shani Batcir, Omri Lubovsky, Yaacov G. Bachner, and Itshak Melzer. 2021. The Effects of Bicycle Simulator Training on Anticipatory and Compensatory Postural Control in Older Adults: Study Protocol for a Single-Blind Randomized Controlled Trial. Frontiers in Neurology 11 (2021). https://doi.org/10.3389/fneur.2020.614664

3. Pauline Bimberg , Tim Weissker , and Alexander Kulik . 2020 . On the Usage of the Simulator Sickness Questionnaire for Virtual Reality Research. In 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW). 464–467 . https://doi.org/10.1109/VRW50115.2020.00098 10.1109/VRW50115.2020.00098 Pauline Bimberg, Tim Weissker, and Alexander Kulik. 2020. On the Usage of the Simulator Sickness Questionnaire for Virtual Reality Research. In 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW). 464–467. https://doi.org/10.1109/VRW50115.2020.00098

4. Comparison of Cycling Behavior between Keyboard-Controlled and Instrumented Bicycle Experiments in Virtual Reality

5. Cycling through Cyberspace

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2. Boosting Motivation in Sports with Data-Driven Visualizations in VR;Proceedings of the 2024 International Conference on Advanced Visual Interfaces;2024-06-03

3. Learning from Cycling: Discovering Lessons Learned from CyclingHCI;Extended Abstracts of the CHI Conference on Human Factors in Computing Systems;2024-05-11

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5. "\"I consider VR Table Tennis to be my secret weapon!\": An Analysis of the VR Table Tennis Players' Experiences Outside the Lab";Proceedings of the 2023 ACM Symposium on Spatial User Interaction;2023-10-13

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