Generative Theories of Interaction

Author:

Beaudouin-Lafon Michel1,Bødker Susanne2,Mackay Wendy E.1

Affiliation:

1. Universite Paris-Saclay, CNRS, Inria, Orsay, France

2. Aarhus University, Aabogade, Aarhus DK, Denmark

Abstract

Although Human–Computer Interaction research has developed various theories and frameworks for analyzing new and existing interactive systems, few address the generation of novel technological solutions, and new technologies often lack theoretical foundations. We introduce Generative Theories of Interaction , which draw insights from empirical theories about human behavior in order to define specific concepts and actionable principles, which, in turn, serve as guidelines for analyzing, critiquing, and constructing new technological artifacts. After introducing and defining Generative Theories of Interaction, we present three detailed examples from our own work: Instrumental Interaction, Human–Computer Partnerships, and Communities & Common Objects. Each example describes the underlying scientific theory and how we derived and applied HCI-relevant concepts and principles to the design of innovative interactive technologies. Summary tables offer sample questions that help analyze existing technology with respect to a specific theory, critique both positive and negative aspects, and inspire new ideas for constructing novel interactive systems.

Funder

European Research Council

European Union’s Framework 7 and Horizon 2020 research and innovation programmes

Publisher

Association for Computing Machinery (ACM)

Subject

Human-Computer Interaction

Reference158 articles.

1. The meaning of ‘Theory’;Abend Gabriel;Sociological Theory,2008

2. CommandBoard

3. Expressive Keyboards

Cited by 32 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. Millipath: Bridging Materialist Theory and System Development for Surface Texture Fabrication;Designing Interactive Systems Conference;2024-07

2. Collage is the New Writing: Exploring the Fragmentation of Text and User Interfaces in AI Tools;Designing Interactive Systems Conference;2024-07

3. Self-Determination Theory and HCI Games Research: Unfulfilled Promises and Unquestioned Paradigms;ACM Transactions on Computer-Human Interaction;2024-06-30

4. Getting Back Together: HCI and Human Factors Joining Forces to Meet the AI Interaction Challenge;Extended Abstracts of the CHI Conference on Human Factors in Computing Systems;2024-05-11

5. What Counts as ‘Creative’ Work? Articulating Four Epistemic Positions in Creativity-Oriented HCI Research;Proceedings of the CHI Conference on Human Factors in Computing Systems;2024-05-11

同舟云学术

1.学者识别学者识别

2.学术分析学术分析

3.人才评估人才评估

"同舟云学术"是以全球学者为主线,采集、加工和组织学术论文而形成的新型学术文献查询和分析系统,可以对全球学者进行文献检索和人才价值评估。用户可以通过关注某些学科领域的顶尖人物而持续追踪该领域的学科进展和研究前沿。经过近期的数据扩容,当前同舟云学术共收录了国内外主流学术期刊6万余种,收集的期刊论文及会议论文总量共计约1.5亿篇,并以每天添加12000余篇中外论文的速度递增。我们也可以为用户提供个性化、定制化的学者数据。欢迎来电咨询!咨询电话:010-8811{复制后删除}0370

www.globalauthorid.com

TOP

Copyright © 2019-2024 北京同舟云网络信息技术有限公司
京公网安备11010802033243号  京ICP备18003416号-3