Exploring the Impact of Competition and Incentives on Game Jam Participation and Behaviour
Author:
Affiliation:
1. Media, TU Dublin, Ireland
Publisher
ACM
Link
https://dl.acm.org/doi/pdf/10.1145/3610602.3610609
Reference23 articles.
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2. A Tece Bayrak . 2017. Jamming as a design approach. Power of jamming for creative iteration. The Design Journal 20, sup1 ( 2017 ), S 3945–S3953. Publisher : Taylor & Francis . A Tece Bayrak. 2017. Jamming as a design approach. Power of jamming for creative iteration. The Design Journal 20, sup1 (2017), S3945–S3953. Publisher: Taylor & Francis.
3. Jennifer Byrne and Áine M Humble . 2007. An introduction to mixed method research. Atlantic research centre for family-work issues 1 ( 2007 ), 1–4. Jennifer Byrne and Áine M Humble. 2007. An introduction to mixed method research. Atlantic research centre for family-work issues 1 (2007), 1–4.
4. Kris Byron and Shalini Khazanchi . 2012. Rewards and creative performance: a meta-analytic test of theoretically derived hypotheses.Psychological bulletin 138, 4 ( 2012 ), 809. Publisher : American Psychological Association . Kris Byron and Shalini Khazanchi. 2012. Rewards and creative performance: a meta-analytic test of theoretically derived hypotheses.Psychological bulletin 138, 4 (2012), 809. Publisher: American Psychological Association.
5. Mateus Camara Marcio Oyamada Daniel Boll Davi Giacomel Felipi Matozinho Gustavo Nomelini Igor Negrizoli Leonardo Vanzin Lucas Amorim Lucas Sá and others. 2021. A&B game jam-enhancing the online game jam experience with milestones. In Sixth annual international conference on game jams hackathons and game creation events. 69–73. Mateus Camara Marcio Oyamada Daniel Boll Davi Giacomel Felipi Matozinho Gustavo Nomelini Igor Negrizoli Leonardo Vanzin Lucas Amorim Lucas Sá and others. 2021. A&B game jam-enhancing the online game jam experience with milestones. In Sixth annual international conference on game jams hackathons and game creation events. 69–73.
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