Playtesting for indie studios

Author:

Mirza-Babaei Pejman1,Moosajee Naeem1,Drenikow Brandon1

Affiliation:

1. University of Ontario Institute of Technology, Simcoe Street North, Oshawa, ON, Canada

Funder

Natural Sciences and Engineering Research Council of Canada

Publisher

ACM

Reference32 articles.

1. Adams A. & Cox A. (2008). Questionnaires in-depth interviews and focus groups Book Chapter and focus groups. In Research Methods for Human Computer Interaction (pp. 17--34). Cambridge UK: Cambridge University Press. Retrieved from http://oro.open.ac.uk/11909/3/9780521870122c02_p17-34.pdf Adams A. & Cox A. (2008). Questionnaires in-depth interviews and focus groups Book Chapter and focus groups. In Research Methods for Human Computer Interaction (pp. 17--34). Cambridge UK: Cambridge University Press. Retrieved from http://oro.open.ac.uk/11909/3/9780521870122c02_p17-34.pdf

2. Evaluating User Experience in Games

3. Browne P. (2015). Jumping the Gap : Indie Labour and the Imagined Indie Community In The Department of Communication Studies Presented in Partial Fulfillment of the Requirements For the Degree of Master of Arts (Media Studies) at Concordia University Montreal Quebec (November). Browne P. (2015). Jumping the Gap : Indie Labour and the Imagined Indie Community In The Department of Communication Studies Presented in Partial Fulfillment of the Requirements For the Degree of Master of Arts (Media Studies) at Concordia University Montreal Quebec (November).

4. Paradigms of games research in HCI

5. The first hour experience

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