Exact solutions and bounds for general art gallery problems

Author:

Kröller Alexander1,Baumgartner Tobias1,Fekete Sándor P.1,Schmidt Christiane1

Affiliation:

1. Braunschweig University of Technology

Abstract

The classical Art Gallery Problem asks for the minimum number of guards that achieve visibility coverage of a given polygon. This problem is known to be NP-hard, even for very restricted and discrete special cases. For the case of vertex guards and simple orthogonal polygons, Cuoto et al. have recently developed an exact method that is based on a set-cover approach. For the general problem (in which both the set of possible guard positions and the point set to be guarded are uncountable), neither constant-factor approximation algorithms nor exact solution methods are known.We present a primal-dual algorithm based on linear programming that provides lower bounds on the necessary number of guards in every step and—in case of convergence and integrality—ends with an optimal solution. We describe our implementation and give experimental results for an assortment of polygons, including nonorthogonal polygons with holes.

Publisher

Association for Computing Machinery (ACM)

Subject

Theoretical Computer Science

Reference35 articles.

1. Visibility Queries and Maintenance in Simple Polygons

2. An efficient algorithm for decomposing a polygon into star-shaped polygons

3. A nearly optimal sensor placement algorithm for boundary coverage

4. CGAL. Computational Geometry Algorithms Library. http://www.cgal.org. CGAL. Computational Geometry Algorithms Library. http://www.cgal.org.

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