When Athletes Play Around Technology - A Sporting Approach to Computing Inquiry

Author:

Quiterio Ashley1ORCID,Kumar Vishesh1ORCID,Worsley Marcelo1ORCID

Affiliation:

1. Northwestern University, USA

Funder

NSF (National Science Foundation)

Publisher

ACM

Reference32 articles.

1. Designing With Multiple Interactives: Five Common Pitfalls

2. Wearable Technologies in Collegiate Sports: The Ethics of Collecting Biometric Data From Student-Athletes

3. Matthew Berland. 2016. Making, tinkering, and computational literacy. In Makeology. Routledge, 196–205.

4. Kapor Center. 2021. Culturally Responsive-Sustaining Computer Science Education: A FRAMEWORK. https://www.kaporcenter.org/wp-content/uploads/2021/07/KC21004_ECS-Framework-Report_final.pdf

5. Data everyday as community‐driven science: Athletes' critical data literacy practices in collegiate sports contexts

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