How to VizSki: Visualizing Captured Skier Motion in a VR Ski Training Simulator
Author:
Affiliation:
1. Tokyo Institute of Technology, Japan
2. Media Interaction Lab, University of Applied Sciences Upper Austria, Hagenberg, Austria
3. School of Computing, Tokyo Institute of Technology
4. Tokyo Institute of Technology
Funder
JST CREST
Publisher
ACM
Link
https://dl.acm.org/doi/pdf/10.1145/3359997.3365698
Reference20 articles.
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3. Using virtual reality to analyze sports performance;Bideau Benoit;IEEE Computer Graphics and Applications,2009
4. Fusion motion capture: A prototype system using inertial measurement units and GPS for the biomechanical analysis of ski racing
5. A Virtual Reality Dance Training System Using Motion Capture Technology
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