(Re-)examination of multimodal augmented reality

Author:

Rosa Nina1,Werkhoven Peter1,Hürst Wolfgang1

Affiliation:

1. Utrecht University, Utrecht, The Netherlands

Publisher

ACM Press

Reference13 articles.

1. Luigi's Ghost Mansion, Nintendo Land, Nintendo Wii U. Video Game, 2012.

2. Holoportation by Microsoft Research. https://www.microsoft.com/en-us/research/project/holoportation-3/, 2016. Accessed: 2016-07-20.

3. R. Azuma, Y. Baillot, R. Behringer, S. Feiner, S. Julier, and B. MacIntyre. Recent advances in augmented reality.IEEE computer graphics and applications,21(6):34--47, 2001.

4. P. Bach-y Rita and S. W. Kercel. Sensory substitution and the human-machine interface.Trends in cognitive sciences, 7(12):541--546, 2003.

5. B. Bayart and A. Kheddar. Haptic augmented reality taxonomy: haptic enhancing and enhanced haptics. InProceedings of EuroHaptics, pages 641--644. Citeseer, 2006.

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1. Mixed Reality Interaction Techniques;Springer Handbooks;2023

2. The Supernumerary Hand Illusion in Augmented Reality;ACM Transactions on Applied Perception;2019-04-30

3. Multimodal and Context-Aware Interaction in Augmented Reality for Active Assistance;Proceedings of the 20th ACM International Conference on Multimodal Interaction;2018-10-02

4. International workshop on multimodal virtual and augmented reality (workshop summary);Proceedings of the 18th ACM International Conference on Multimodal Interaction;2016-10-31

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