Traces of Time through Space

Author:

Kirshenbaum Nurit1,Davidson Kylie2,Harden Jesse2,North Chris2,Kobayashi Dylan1,Theriot Ryan1,Tabalba Roderick S.1,Rogers Michael L.1,Belcaid Mahdi1,Burks Andrew T.3,Bharadwaj Krishna N.3,Renambot Luc3,Johnson Andrew E.3,Long Lance3,Leigh Jason1

Affiliation:

1. University of Hawaii at Manoa, Honolulu, HI, USA

2. Virginia Tech, Blacksburg, VA, USA

3. University of Illinois at Chicago, Chicago, IL, USA

Abstract

Technology have long been a partner of workplace meeting facilitation. The recent outbreak of COVID-19 and the cautionary measures to reduce its spread have made it more prevalent than ever before in the form of online-meetings. In this paper, we recount our experiences during weekly meetings in three modalities: using SAGE2 - a collaborative sharing software designed for large displays - for co-located meetings, using a conventional projector for co-located meetings, and using the Zoom video-conferencing tool for distributed meetings. We view these meetings through the lens of effective meeting attributes and share ethnographic observations and attitudinal survey conducted in our research lab. We discuss patterns of content sharing, either sequential, parallel, or semi-parallel, and the potential advantages of creating complex canvases of content. We see how the SAGE2 tool affords parallel content sharing to create complex canvases, which represent queues of ideas and contributions (past, present, and future) using the space on a large display to suggest the progression of time through the meeting.

Funder

National Science Foundation

Publisher

Association for Computing Machinery (ACM)

Subject

Computer Networks and Communications,Human-Computer Interaction,Social Sciences (miscellaneous)

Cited by 5 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. SAGE3 for Interactive Collaborative Visualization, Analysis, and Storytelling;Companion Proceedings of the 2023 Conference on Interactive Surfaces and Spaces;2023-11-05

2. CrossTalk: Intelligent Substrates for Language-Oriented Interaction in Video-Based Communication and Collaboration;Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology;2023-10-29

3. MeetScript: Designing Transcript-based Interactions to Support Active Participation in Group Video Meetings;Proceedings of the ACM on Human-Computer Interaction;2023-09-28

4. Social Media is not a Health Proxy: Differences Between Social Media and Electronic Health Record Reports of Post-COVID Symptoms;Proceedings of the ACM on Human-Computer Interaction;2023-04-14

5. Exploring Organization of Computational Notebook Cells in 2D Space;2022 IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC);2022-09-12

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