Better be quiet about it! The Effects of Phantom Latency on Experienced First-Person Shooter Players

Author:

Halbhuber David1ORCID,Schlenczek Maximilian1ORCID,Bogon Johanna1ORCID,Henze Niels1ORCID

Affiliation:

1. Universität Regensburg, Germany

Publisher

ACM

Reference51 articles.

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2. Assessing the Impact of Latency and Jitter on the Perceived Quality of Call of Duty Modern Warfare 2

3. Michelle Annett , Fraser Anderson , Walter  F. Bischof , and Anoop Gupta . 2014 . The Pen is Mightier: Understanding Stylus Behaviour While Inking on Tablets . In Proceedings of Graphics Interface 2014 (Montreal , Quebec, Canada) (GI ’14). Canadian Information Processing Society, CAN, 193–200. https://doi.org/10.5555/26 19648.2619680 10.5555/2619648.2619680 Michelle Annett, Fraser Anderson, Walter F. Bischof, and Anoop Gupta. 2014. The Pen is Mightier: Understanding Stylus Behaviour While Inking on Tablets. In Proceedings of Graphics Interface 2014 (Montreal, Quebec, Canada) (GI ’14). Canadian Information Processing Society, CAN, 193–200. https://doi.org/10.5555/2619648.2619680

4. Use of Placebos in Pain Management

5. F Gregory Ashby , Alice  M Isen , 1999. A neuropsychological theory of positive affect and its influence on cognition.Psychological review 106, 3 ( 1999 ), 529. F Gregory Ashby, Alice M Isen, 1999. A neuropsychological theory of positive affect and its influence on cognition.Psychological review 106, 3 (1999), 529.

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1. Play with my Expectations: Players Implicitly Anticipate Game Events Based on In-Game Time-Event Correlations;Proceedings of the 22nd International Conference on Mobile and Ubiquitous Multimedia;2023-12-03

2. The Effects of Latency and In-Game Perspective on Player Performance and Game Experience;Proceedings of the ACM on Human-Computer Interaction;2023-09-29

3. Small Latency Variations Do Not Affect Player Performance in First-Person Shooters;Proceedings of the ACM on Human-Computer Interaction;2023-09-29

4. Understanding the Effects of Perceived Avatar Appearance on Latency Sensitivity in Full-Body Motion-Tracked Virtual Reality;Mensch und Computer 2023;2023-09-03

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