Increasing Player Coupling in an Asymmetric Racing Game

Author:

Moriarty Ensor Hieronymous1ORCID,Perriman Nathan1ORCID,Rutledge Josh1ORCID,Taylor Jack1ORCID,Graham T.C. Nicholas1ORCID

Affiliation:

1. School of Computing, Queen's University, Canada

Publisher

ACM

Reference17 articles.

1. [ 1 ] Allan Alcorn. 1972. https://www.ponggame.org/ [1] Allan Alcorn. 1972. https://www.ponggame.org/

2. Enhancing Communication and Awareness in Asymmetric Games

3. [ 3 ] Epic Games. 2017. https://www.fortnite.com/ [3] Epic Games. 2017. https://www.fortnite.com/

4. [ 4 ] Riot Games. 2009. https://www.leagueoflegends.com/en-us/ [4] Riot Games. 2009. https://www.leagueoflegends.com/en-us/

5. [ 5 ] Steel Crate Games. 2015. https://keeptalkinggame.com/ [5] Steel Crate Games. 2015. https://keeptalkinggame.com/

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