1. Edith Ackermann . 2001. Piaget’s constructivism , Papert’s constructionism: What’s the difference. Future of learning group publication 5, 3 ( 2001 ), 438. Edith Ackermann. 2001. Piaget’s constructivism, Papert’s constructionism: What’s the difference. Future of learning group publication 5, 3 (2001), 438.
2. Sylvester Arnab , Samantha Clarke , and Luca Morini . 2019. Co-creativity through play and game design thinking.Electronic Journal of e-Learning 17, 3 ( 2019 ), 184–198. Sylvester Arnab, Samantha Clarke, and Luca Morini. 2019. Co-creativity through play and game design thinking.Electronic Journal of e-Learning 17, 3 (2019), 184–198.
3. Makey Makey
4. Daniel Cook , Y Bialoskursky , B Fulton , M Fitch , and J Gonzales . 2017. Game design patterns for building friendships. Retrieved from July 10 ( 2017 ), 2018. Daniel Cook, Y Bialoskursky, B Fulton, M Fitch, and J Gonzales. 2017. Game design patterns for building friendships. Retrieved from July 10 (2017), 2018.
5. Henry Been-Lirn Duh , Sharon Lynn Chu Yew Yee , Yuan Xun Gu , and Vivian Hsueh-Hua Chen . 2010 . A narrative-driven design approach for casual games with children . In Proceedings of the 5th ACM SIGGRAPH Symposium on Video Games. 19–24 . Henry Been-Lirn Duh, Sharon Lynn Chu Yew Yee, Yuan Xun Gu, and Vivian Hsueh-Hua Chen. 2010. A narrative-driven design approach for casual games with children. In Proceedings of the 5th ACM SIGGRAPH Symposium on Video Games. 19–24.