Handsfree Omnidirectional VR Navigation using Head Tilt

Author:

Tregillus Sam1,Al Zayer Majed1,Folmer Eelke1

Affiliation:

1. University of Nevada, Reno, NV, USA

Publisher

ACM

Reference38 articles.

1. Gravity Pull - VR Puzzle Game 2016 https://play.google.com/store/apps/details?id=com.VRMersive.GravityDrop&hl=en Gravity Pull - VR Puzzle Game 2016 https://play.google.com/store/apps/details?id=com.VRMersive.GravityDrop&hl=en

2. Slender - VR Cardboard 2016 https://play.google.com/store/apps/details?id=com.InsomniaLabs.SlenderVRCardboard&hl=en Slender - VR Cardboard 2016 https://play.google.com/store/apps/details?id=com.InsomniaLabs.SlenderVRCardboard&hl=en

3. Works with Google Cardboard Guidelines and Best Practices 2015 http://static.googleusercontent.com/media/www.google.com/en//get/cardboard/downloads/wwgc_best_practices.pdf Works with Google Cardboard Guidelines and Best Practices 2015 http://static.googleusercontent.com/media/www.google.com/en//get/cardboard/downloads/wwgc_best_practices.pdf

4. 2016. VR-STEP; Unity Plugin that enables walking-in-place on mobile VR https://www.assetstore.unity3d.com/en/#!/content/60450 2016. VR-STEP; Unity Plugin that enables walking-in-place on mobile VR https://www.assetstore.unity3d.com/en/#!/content/60450

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