Author:
Hildebrand Michiel,Brinkerink Maarten,Gligorov Riste,van Steenbergen Martijn,Huijkman Johan,Oomen Johan
Cited by
7 articles.
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1. The State of Pilot Study Reporting in Crowdsourcing: A Reflection on Best Practices and Guidelines;Proceedings of the ACM on Human-Computer Interaction;2024-04-17
2. Emotional and Engaging Movie Annotation with Gamification;Proceedings of the 17th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications;2022
3. A collaborative approach for semantic time-based video annotation using gamification;Human-centric Computing and Information Sciences;2017-04-12
4. Collaborative Solving in a Human Computing Game Using a Market, Skills and Challenges;Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play;2016-10-15
5. Combining User Reputation and Provenance Analysis for Trust Assessment;Journal of Data and Information Quality;2016-06-06