Orbuculum - Predicting When Users Intend to Leave Large Public Displays

Author:

Alt Florian1,Buschek Daniel2,Heuss David3,Müller Jörg4

Affiliation:

1. Research Institute CODE, Bundeswehr University Munich, Germany

2. Research Group HCI + AI, University of Bayreuth, Germany

3. LMU Munich, Germany

4. University of Bayreuth, Germany

Abstract

We present a system, predicting the point in time when users of a public display are about to leave. The ability to react to users' intention to leave is valuable for researchers and practitioners alike: users can be presented additional content with the goal to maximize interaction times; they can be offered a discount coupon for redemption in a nearby store hence enabling new business models; or feedback can be collected from users right after they have finished interaction without interrupting their task. Our research consists of multiple steps: (1) We identified features that hint at users' intention to leave from observations and video logs. (2) We implemented a system capable of detecting such features from Microsoft Kinect's skeleton data and subsequently make a prediction. (3) We trained and deployed a prediction system with a Quiz game which reacts when users are about to leave (N=249), achieving an accuracy of 78%. The majority of users indeed reacted to the presented intervention.

Funder

Deutsche Forschungsgemeinschaft

Publisher

Association for Computing Machinery (ACM)

Subject

Computer Networks and Communications,Hardware and Architecture,Human-Computer Interaction

Cited by 4 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. Demonstrating AHA: Boosting Unmodified AI's Robustness by Proactively Inducing Favorable Human Sensing Conditions;Adjunct Proceedings of the 2023 ACM International Joint Conference on Pervasive and Ubiquitous Computing & the 2023 ACM International Symposium on Wearable Computing;2023-10-08

2. Attracting Effect of Pinpoint Auditory Glimpse on Digital Signage;IEEE Access;2023

3. Spatial and Temporal Audience Behavior of Scrum Practitioners Around Semi-Public Ambient Displays;International Journal of Human–Computer Interaction;2022-08-05

4. AI-to-Human Actuation;Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies;2022-03-27

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