Affiliation:
1. Department of Computer Science, University of Maryland, College Park, MD
2. University of Maryland, College Park; Carnegie Mellon University
3. University of Maryland, College Park; University of Washington
Abstract
On-body interaction, which employs the user's own body as an interactive surface, offers several advantages over existing touchscreen devices: always-available control, an expanded input space, and additional proprioceptive and tactile cues that support non-visual use. While past work has explored a variety of approaches such as wearable depth cameras, bio-acoustics, and infrared reflectance (IR) sensors, these systems do not instrument the gesturing finger, do not easily support multiple body locations, and have not been evaluated with visually impaired users (our target). In this paper, we introduce TouchCam, a finger wearable to support location-specific, on-body interaction. TouchCam combines data from infrared sensors, inertial measurement units, and a small camera to classify body locations and gestures using supervised learning. We empirically evaluate TouchCam's performance through a series of offline experiments followed by a realtime interactive user study with 12 blind and visually impaired participants. In our offline experiments, we achieve high accuracy (>96%) at recognizing coarse-grained touch locations (e.g., palm, fingers) and location-specific gestures (e.g., tap on wrist, left swipe on thigh). The follow-up user study validated our real-time system and helped reveal tradeoffs between various on-body interface designs (e.g., accuracy, convenience, social acceptability). Our findings also highlight challenges to robust input sensing for visually impaired users and suggest directions for the design of future on-body interaction systems.
Funder
Assistant Secretary of Defense for Health Affairs
Publisher
Association for Computing Machinery (ACM)
Subject
Computer Networks and Communications,Hardware and Architecture,Human-Computer Interaction
Cited by
24 articles.
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