Author:
Barbič Jernej,James Doug L.
Cited by
4 articles.
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1. Fast GPU-based Two-way Continuous Collision Handling;ACM Transactions on Graphics;2023-07-28
2. Fully momentum-conserving reduced deformable bodies with collision, contact, articulation, and skinning;Proceedings of the 14th ACM SIGGRAPH / Eurographics Symposium on Computer Animation;2015-08-07
3. Minimum Normal Cone for Continuous Collision Detection;Applied Mechanics and Materials;2013-09
4. Rig-space physics;ACM Transactions on Graphics;2012-08-05