DAX: Data-Driven Audience Experiences in Esports

Author:

Kokkinakis Athanasios Vasileios1,Demediuk Simon1,Nölle Isabelle1,Olarewaju Oluseyi1,Patra Sagarika1,Robertson Justus1,York Peter1,Pedrassoli Chitayat Alan Pedrassoli1,Coates Alistair1,Slawson Daniel1,Hughes Peter2,Hardie Nicolas2,Kirman Ben1,Hook Jonathan1,Drachen Anders1,Ursu Marian F1,Block Florian1

Affiliation:

1. University of York, United Kingdom

2. REWIND, United Kingdom

Publisher

ACM

Reference71 articles.

1. 2020. About us - ESL Gaming GmbH. Accessed: 2020-1-23. 2020. About us - ESL Gaming GmbH. Accessed: 2020-1-23.

2. Amazon.com Inc.2011. Twitch. https://www.twitch.tv/ Accessed: 2019-12-11. Amazon.com Inc.2011. Twitch. https://www.twitch.tv/ Accessed: 2019-12-11.

3. Unknown Author. 2002. PGL. http://www.pglesports.com/ Accessed: 2020-1-20. Unknown Author. 2002. PGL. http://www.pglesports.com/ Accessed: 2020-1-20.

4. Blizzard Entertainment. 2020. Overwatch. https://playoverwatch.com/en-us/about (Accessed 2020-01-20). Blizzard Entertainment. 2020. Overwatch. https://playoverwatch.com/en-us/about (Accessed 2020-01-20).

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