Improving participation and learning with gamification

Author:

Barata Gabriel1,Gama Sandra1,Jorge Joaquim1,Gonçalves Daniel1

Affiliation:

1. INESC-ID/IST/Technical University of Lisbon, Lisbon, Portugal

Funder

Fundação para a Ciência e a Tecnologia

Publisher

ACM

Reference26 articles.

1. Distance Education Trends: Integrating new technologies to foster student interaction and collaboration

2. Flow in games (and everything else)

3. Video game-based education in mechanical engineering: A look at student engagement;Coller B.;International Journal of Engineering Education,2009

4. C. Crumlish and E. Malone. Designing social interfaces. O'Reilly 2009. C. Crumlish and E. Malone. Designing social interfaces . O'Reilly 2009.

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