Eye-Hand Coordination Training for Sports with Mid-air VR

Author:

Batmaz Anil Ufuk1,Sun Xintian2,Taskiran Dogu3,Stuerzlinger Wolfgang4

Affiliation:

1. School of Interactive Arts and Technology Simon Fraser University, Canada

2. Simon Fraser University School of Interactive Arts and Technology, Canada

3. Stambol Studios Inc., Canada

4. School of Interactive Arts + Technology (SIAT) Simon Fraser University, Canada

Publisher

ACM

Reference67 articles.

1. The Effects of Sports Vision Training on Sensorimotor Abilities in Collegiate Softball Athletes

2. Do Stereo Display Deficiencies Affect 3D Pointing?

3. The Effect of Stereo Display Deficiencies on Virtual Hand Pointing

4. Anil Ufuk Batmaz. 2018. Speed precision and grip force analysis of human manual operations with and without direct visual input. Ph.D. Dissertation. Strasbourg. Anil Ufuk Batmaz. 2018. Speed precision and grip force analysis of human manual operations with and without direct visual input. Ph.D. Dissertation. Strasbourg.

5. Anil Ufuk Batmaz Michel de Mathelin and Birgitta Dresp-Langley. 2016. Getting nowhere fast: trade-off between speed and precision in training to execute image-guided hand-tool movements. BMC psychology 4 1 (2016) 55. Anil Ufuk Batmaz Michel de Mathelin and Birgitta Dresp-Langley. 2016. Getting nowhere fast: trade-off between speed and precision in training to execute image-guided hand-tool movements. BMC psychology 4 1 (2016) 55.

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1. Using immersive virtual reality to remotely examine performance differences between dominant and non-dominant hands;Virtual Reality;2023-05-06

2. The Effect of Movement Direction, Hand Dominance, and Hemispace on Reaching Movement Kinematics in Virtual Reality;Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems;2023-04-19

3. On The Effectiveness of Virtual Eye-Hand Coordination Training With Head Mounted Displays;2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW);2023-03

4. Effective Throughput Analysis of Different Task Execution Strategies for Mid-Air Fitts' Tasks in Virtual Reality;IEEE Transactions on Visualization and Computer Graphics;2022-11

5. The Effect of Pitch in Auditory Error Feedback for Fitts' Tasks in Virtual Reality Training Systems;2021 IEEE Virtual Reality and 3D User Interfaces (VR);2021-03

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