Tangibility is Overrated: Comparing Learning Experiences of Physical Setups and their Virtual Equivalent in Augmented Reality

Author:

Knierim Pascal1,Kiss Francisco2,Rauh Maximilian1,Schmidt Albrecht1

Affiliation:

1. LMU Munich

2. University of Stuttgart

Funder

uropean Unions Horizon 2020 Programme

German Federal Ministry of Education and Research

Publisher

ACM

Cited by 8 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. Motivational benefits and usability of a handheld Augmented Reality game for anatomy learning;2022 IEEE International Conference on Artificial Intelligence and Virtual Reality (AIVR);2022-12

2. Designing Gaze-Aware Attention Feedback for Learning in Mixed Reality;Mensch und Computer 2022;2022-09-04

3. When Virtuality Surpasses Reality: Possible Futures of Ubiquitous XR;CHI Conference on Human Factors in Computing Systems Extended Abstracts;2022-04-27

4. Augmented Reality, a Review of a Way to Represent and Manipulate 3D Chemical Structures;Journal of Chemical Information and Modeling;2022-04-04

5. Mobile Augmented Reality Laboratory for Learning Acid–Base Titration;Journal of Chemical Education;2022-01-18

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