Fast spheres, shadows, textures, transparencies, and imgage enhancements in pixel-planes

Author:

Fuchs Henry1,Goldfeather Jack2,Hultquist Jeff P.1,Spach Susan3,Austin John D.1,Brooks Frederick P.1,Eyles John G.1,Poulton John1

Affiliation:

1. Department of Computer Science, University of North Carolina at Chapel Hill, Chapel Hill, NC

2. Department of Mathematics, Carleton College, Northfield, MN and Department of Mathematics at University of North Carolina at Chapel Hill

3. Hewlett-Packard Labs, Palo Alto, CA

Abstract

Pixel-planes is a logic-enhanced memory system for raster graphics and imaging. Although each pixel-memory is enhanced with a one-bit ALU, the system's real power comes from a tree of one-bit adders that can evaluate linear expressions Ax+By+C for every pixel (x,y) simultaneously, as fast as the ALUs and the memory circuits can accept the results. We and others have begun to develop a variety of algorithms that exploit this fast linear expression evaluation capability. In this paper we report some of those results. Illustrated in this paper is a sample image from a small working prototype of the Pixel-planes hardware and a variety of images from simulations of a full-scale system. Timing estimates indicate that 30,000 smooth shaded triangles can be generated per second, or 21,000 smooth-shaded and shadowed triangles can be generated per second, or over 25,000 shaded spheres can be generated per second. Image-enhancement by adaptive histogram equalization can be performed within 4 seconds on a 512x512 image.

Publisher

Association for Computing Machinery (ACM)

Subject

Computer Graphics and Computer-Aided Design,General Computer Science

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