(A)I Will Teach You to Play Gomoku: Exploring the Use of Game AI to Teach People

Author:

Zhang Qiao1,MacLellan Christopher J.1

Affiliation:

1. Drexel University, Philadelphia, PA, USA

Funder

DARPA POCUS program

ARL STRONG program

NSF AI-ALOE institute

Publisher

ACM

Reference10 articles.

1. Example-Tracing Tutors: Intelligent Tutor Development for Non-programmers

2. Murray Campbell , A Joseph Hoane Jr, and Feng-hsiung Hsu . 2002 . Deep blue. Artificial intelligence 134, 1--2 (2002), 57--83. Murray Campbell, A Joseph Hoane Jr, and Feng-hsiung Hsu. 2002. Deep blue. Artificial intelligence 134, 1--2 (2002), 57--83.

3. Christopher J MacLellan , Erik Harpstead , Eliane Stampfer Wiese , Mengfan Zou , Noboru Matsuda , Vincent Aleven , and Kenneth R Koedinger . 2015 . Authoring Tutors with Complex Solutions: A Comparative Analysis of Example Tracing and SimStudent .. In Workshops at the 17th International Conference on Artificial Intelligence in Education AIED 2015. Christopher J MacLellan, Erik Harpstead, Eliane Stampfer Wiese, Mengfan Zou, Noboru Matsuda, Vincent Aleven, and Kenneth R Koedinger. 2015. Authoring Tutors with Complex Solutions: A Comparative Analysis of Example Tracing and SimStudent.. In Workshops at the 17th International Conference on Artificial Intelligence in Education AIED 2015.

4. Steven Moore and John C Stamper. 2019. Exploring Expertise through Visualizing Agent Policies and Human Strategies in Open-Ended Games.. In EDM (Workshops). 30--37. Steven Moore and John C Stamper. 2019. Exploring Expertise through Visualizing Agent Policies and Human Strategies in Open-Ended Games.. In EDM (Workshops). 30--37.

5. David Silver , Aja Huang , Chris J Maddison , Arthur Guez , Laurent Sifre , George Van Den Driessche , Julian Schrittwieser, Ioannis Antonoglou, Veda Panneershelvam, Marc Lanctot, et al. 2016 . Mastering the game of Go with deep neural networks and tree search. nature 529, 7587 (2016), 484--489. David Silver, Aja Huang, Chris J Maddison, Arthur Guez, Laurent Sifre, George Van Den Driessche, Julian Schrittwieser, Ioannis Antonoglou, Veda Panneershelvam, Marc Lanctot, et al. 2016. Mastering the game of Go with deep neural networks and tree search. nature 529, 7587 (2016), 484--489.

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1. AI Games and Algorithms: An Overview of Categories;2023 15th International Conference on Electronics, Computers and Artificial Intelligence (ECAI);2023-06-29

2. Personalized In-Game Tutorial Generation Through Incorporation of Procedural Context Generator with Player Student Mode;2023

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