Collaborative Video Game Design Work and Diversity
Author:
Affiliation:
1. The University of Texas at Austin, Austin, TX, USA
Publisher
ACM
Link
https://dl.acm.org/doi/pdf/10.1145/3290607.3299079
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3. International Game Developers Association. 2018. Developer satisfaction survey 2017. Retrieved February 2 2018 from http://c.ymcdn.com/sites/www.igda.org/resource/ resmgr/2017_DSS_/!IGDA_DSS_2017_SummaryReport.pdf. International Game Developers Association. 2018. Developer satisfaction survey 2017. Retrieved February 2 2018 from http://c.ymcdn.com/sites/www.igda.org/resource/ resmgr/2017_DSS_/!IGDA_DSS_2017_SummaryReport.pdf.
4. R. S. Johnson. 2013. Toward greater production diversity: Examining social boundaries at a video game studio. Games and Culture R. S. Johnson. 2013. Toward greater production diversity: Examining social boundaries at a video game studio. Games and Culture
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1. Leveling the playing field in ICT design: Transcending knowledge roles by balancing division and privileging of knowledges;The Information Society;2020-05-18
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