WIM-Drone: Combining a World-In-Miniature and Micro-Gestures for Teleoperation in Augmented Reality

Author:

Bailly Charles,Castet Julien

Funder

Horizon 2020 Framework Programme

Publisher

ACM

Reference41 articles.

1. Ikpe Justice Akpan and Murali Shanker . 2018. A comparative evaluation of the effectiveness of virtual reality, 3D visualization and 2D visual interactive simulation: an exploratory meta-analysis. SIMULATION (Feb . 2018 ), 003754971875703. https://doi.org/10.1177/0037549718757039 10.1177/0037549718757039 Ikpe Justice Akpan and Murali Shanker. 2018. A comparative evaluation of the effectiveness of virtual reality, 3D visualization and 2D visual interactive simulation: an exploratory meta-analysis. SIMULATION (Feb. 2018), 003754971875703. https://doi.org/10.1177/0037549718757039

2. An annotated situation-awareness aid for augmented reality

3. Jessica  R. Cauchard , Alex Tamkin , Cheng Yao Wang , Luke Vink , Michelle Park , Tommy Fang , and James  A. Landay . 2019 . Drone.io: A Gestural and Visual Interface for Human-Drone Interaction . In 2019 14th ACM/IEEE International Conference on Human-Robot Interaction (HRI) (Daegu, Korea (South) , 2019-03). IEEE, 153–162. https://doi.org/10.1109/HRI.2019.8673011 10.1109/HRI.2019.8673011 Jessica R. Cauchard, Alex Tamkin, Cheng Yao Wang, Luke Vink, Michelle Park, Tommy Fang, and James A. Landay. 2019. Drone.io: A Gestural and Visual Interface for Human-Drone Interaction. In 2019 14th ACM/IEEE International Conference on Human-Robot Interaction (HRI) (Daegu, Korea (South), 2019-03). IEEE, 153–162. https://doi.org/10.1109/HRI.2019.8673011

4. PinpointFly: An Egocentric Position-control Drone Interface using Mobile AR

5. Alex Dan and Miriam Reiner . 2017. EEG-based cognitive load of processing events in 3D virtual worlds is lower than processing events in 2D displays . International Journal of Psychophysiology 122 (Dec. 2017 ), 75–84. https://doi.org/10.1016/j.ijpsycho.2016.08.013 10.1016/j.ijpsycho.2016.08.013 Alex Dan and Miriam Reiner. 2017. EEG-based cognitive load of processing events in 3D virtual worlds is lower than processing events in 2D displays. International Journal of Psychophysiology 122 (Dec. 2017), 75–84. https://doi.org/10.1016/j.ijpsycho.2016.08.013

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