A Glimpse into the Past, Present, and Future of Engineering Interactive Computing Systems

Author:

Bowen Judy1,Winckler Marco2,Vanderdonckt Jean3

Affiliation:

1. The University of Waikato, Hamilton, New Zealand

2. Université Côte d'Azur, Sophia Antipolis, France

3. Université catholique de Louvain, Louvain-la-Neuve, Belgium

Abstract

The area of Engineering Interactive Computing Systems (EICS) is defined as the intersection between Software Engineering (SE) and Human-Computer Interaction (HCI). In this paper, we provide an overview of what EICS is and how it is positioned with respect to other venues in HCI, such as CHI, UIST, and IUI, highlighting its legacy and paying homage to past scientific events from which EICS emerged. We also take this opportunity to deliver a comparative analysis of the past, present, and perhaps future research and development questions raised in EICS by analyzing the EICS papers published from its first edition to this one, based on global and chronological word clouds, phrase nets, and topic modelling.

Publisher

Association for Computing Machinery (ACM)

Subject

Computer Networks and Communications,Human-Computer Interaction,Social Sciences (miscellaneous)

Cited by 2 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. Integrating Transparency, Trust, and Acceptance: The Intelligent Systems Technology Acceptance Model (ISTAM);International Journal of Human–Computer Interaction;2022-05-20

2. Designing and Engineering Interactive Computing Systems;Proceedings of the ACM on Human-Computer Interaction;2021-05-27

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