Analyzing Differences in Student Engagement Between a Single Narrative Game Intervention and Multiple Narrative Games Intervention in an Undergraduate Computer Organization and Architecture Course
Author:
Affiliation:
1. Michigan State University, East Lansing, MI, USA
Publisher
ACM
Link
https://dl.acm.org/doi/pdf/10.1145/3626252.3630779
Reference31 articles.
1. Alan Agresti. 2003. Categorical data analysis. John Wiley & Sons.
2. Gaming the SySTEM: The Relationship Between Video Games and the Digital and STEM Divides
3. Effectiveness of using a video game to teach a course in mechanical engineering
4. The Gameplay Loop Methodology as a Tool for Educational Game Design
5. Are games effective learning tools? A review of educational games;Freitas Sara De;Journal of Educational Technology & Society,2018
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