Designing Mid-Air Haptic Gesture Controlled User Interfaces for Cars

Author:

Young Gareth1,Milne Hamish1,Griffiths Daniel1,Padfield Elliot1,Blenkinsopp Robert1,Georgiou Orestis1

Affiliation:

1. Ultraleap Ltd., Bristol, United Kingdom

Abstract

We present advancements in the design and development of in-vehicle infotainment systems that utilize gesture input and ultrasonic mid-air haptic feedback. Such systems employ state-of-the-art hand tracking technology and novel haptic feedback technology and promise to reduce driver distraction while performing a secondary task therefore cutting the risk of road accidents. In this paper, we document design process considerations during the development of a mid-air haptic gesture-enabled user interface for human-vehicle-interactions. This includes an online survey, business development insights, background research, and an agile framework component with three prototype iterations and user-testing on a simplified driving simulator. We report on the reasoning that led to the convergence of the chosen gesture-input and haptic-feedback sets used in the final prototype, discuss the lessons learned, and give hints and tips that act as design guidelines for future research and development of this technology in cars.

Publisher

Association for Computing Machinery (ACM)

Subject

Computer Networks and Communications,Human-Computer Interaction,Social Sciences (miscellaneous)

Reference46 articles.

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2. Mid-Air Haptic Feedback Improves Implicit Agency and Trust in Gesture-Based Automotive Infotainment Systems: a Driving Simulator Study;Proceedings of the 16th International Conference on Automotive User Interfaces and Interactive Vehicular Applications;2024-09-11

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