Affiliation:
1. Daniel Webster College, Nashua, New Hampshire
Abstract
This case study discusses the incorporation of game development throughout the Daniel Webster College computer science curriculum. During the freshman year all computer science majors develop complex games in C#.net while participating in an instructional game motif method we call the GM method. This freshman educational method combines agile software engineering techniques with an inquiry based, neo-Socratic classroom. The GM method provides freshmen with the core skills necessary to develop complex games throughout their college career. This freshman program of study is followed by more traditional project courses which begin with an encryption system project in the sophomore year. XNA 2-D and XNA 3-D game development soon follow and a C++ game engine development capstone project is undertaken in the senior year.
Publisher
Association for Computing Machinery (ACM)
Reference9 articles.
1. Complex game development by freshman computer science majors
2. Incorporating realistic constraints into a student team software project
3. Green P. The Potential of Gaming on K-12 Education. MultiMedia & Internet2Schools 13(2) (May 20 from http://goliath.ecnext.com/coms2/gi_0199-5573907/The-potential-of-gaming-on.html#abstract Green P. The Potential of Gaming on K-12 Education. MultiMedia & Internet2Schools 13(2) (May 20 from http://goliath.ecnext.com/coms2/gi_0199-5573907/The-potential-of-gaming-on.html#abstract
Cited by
2 articles.
订阅此论文施引文献
订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献