Building upon everyday play

Author:

Zhang Haiyan1,Hartmann Bjöern2

Affiliation:

1. IDEO, Inc.

2. Stanford University HCI Group

Publisher

ACM

Reference10 articles.

1. Arduino Physical Computing Platform 2006. http://www.arduino.cc Arduino Physical Computing Platform 2006. http://www.arduino.cc

2. Mock games

3. Cypher A. ed. Watch What I Do-Programming by Demonstration. MIT Press: Cambridge MA. 652 pp. 1993. Cypher A. ed. Watch What I Do-Programming by Demonstration. MIT Press: Cambridge MA. 652 pp. 1993.

4. Dance Dance Revolution Game Konami. http://www.konami.jp/bemani/ddr/na Dance Dance Revolution Game Konami. http://www.konami.jp/bemani/ddr/na

5. Guitar Hero Game. Red Octane Inc. http://www.guitarherogame.com Guitar Hero Game. Red Octane Inc. http://www.guitarherogame.com

Cited by 2 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. Purpose-Centric Appropriation of Everyday Objects as Game Controllers;Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems;2016-05-07

2. Household Survival;Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems;2016-05-07

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