PRIUS: Applying Gamification to User Stories Prioritization

Author:

Lencastre Maria1,Silva Daniel1,Pimentel João Henrique C.2,Castro Jaelson Brelaz3

Affiliation:

1. Engenharia de Computação, Escola Politécnica, Universidade de Pernambuco, Brazil

2. Unidade Academica Cabo de Santo, Agostinho Universidade Federal Rural, de Pernambuco, Brazil

3. Universidade Federal de Pernambuco, Centro de Informática, Brazil

Abstract

In the context of agile development methodologies, due to the volatile nature of requirements and constant changes, prioritizing requirements is often a problem. Requirements prioritization is a complex, collaborative, continuous, cyclical, and laborious process, resulting in low engagement. Gamification is a viable strategy for improving engagement in such processes, as it enhances activities by promoting experiences akin to those found when playing games. This paper proposes a gamified approach, called PRIUS, for requirements prioritization in agile software development. The approach combines a requirements prioritization technique - Wiegers Matrix - with game elements, aiming to promote stakeholders' engagement in the activity. The PRIUS Gamified approach was developed, and a supporting system was implemented. They promote the integration of gamification elements for prioritizing agile artifacts asynchronously. A controlled experiment was conducted, comparing the gamified version of PRIUS with a non-gamified version in an academic environment. The results suggest that the gamified approach positively impacts some aspects of engagement of users in requirements prioritization using agile software development.

Publisher

Association for Computing Machinery (ACM)

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