Affiliation:
1. Univ. della Calabria, Rende, Italy
Abstract
RTO (Real-Time Objects) is an object-based programming paradigm suited for Real-Time and, in particular, Hard-Real-Time applications. A Real-Time (RT) system must provide (with high probability) response times small in comparison with the time constants of the environment. A Hard-Real-Time (HRT) system is a RT system which must also fulfill deterministic constraints on response times. The aim of RTO is to provide a test bed for the experimentation of concepts which are relevant in the RT area. Then it is focused on those dimensions of Object-Based language design [Wegner 87b] which are tightly related to specific requirements of that area. This paper introduces the rationale for the basic choices of RTO.
Publisher
Association for Computing Machinery (ACM)
Subject
Computer Graphics and Computer-Aided Design,Software