A Study of Creative Development with an IoT-based Audiovisual System: Creative Strategies and Impacts for System Design

Author:

Mikolajczyk Kurt1ORCID,Bown Oliver2ORCID,Ferguson Sam1ORCID

Affiliation:

1. Faculty of Engineering and IT, University of Technology Sydney, Australia

2. Interactive Media Lab, UNSW Faculty of Art & Design, Australia

Funder

Australian Research Council

Publisher

ACM

Reference50 articles.

1. Simone Ashby , Julian Hanna , and Ricardo Rodrigues . 2017 . Using BLE beacons to simulate proxemic surveillance for an interactive art installation . In Conference on Human Factors in Computing Systems - Proceedings, Vol. Part F127655 . https://doi.org/10.1145/3027063.3053096 10.1145/3027063.3053096 Simone Ashby, Julian Hanna, and Ricardo Rodrigues. 2017. Using BLE beacons to simulate proxemic surveillance for an interactive art installation. In Conference on Human Factors in Computing Systems - Proceedings, Vol. Part F127655. https://doi.org/10.1145/3027063.3053096

2. Erica the Rhino: A case study in using Raspberry Pi single board computers for interactive art;Basford J.;Electronics (Switzerland),2016

3. O. Bown and S. Ferguson. 2018. Creative media + the internet of things = media multiplicities. Leonardo 51 1 (2018). https://doi.org/10.1162/LEON_a_01549 10.1162/LEON_a_01549

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