An introduction to physics-based animation
Author:
Affiliation:
1. University of Maryland
2. University of California
Publisher
ACM
Link
https://dl.acm.org/doi/pdf/10.1145/3305366.3328050
Reference41 articles.
1. Linear-time dynamics using Lagrange multipliers
2. } David Baraff. 2001. Physically based modeling: Rigid body simulation. SIGGRAPH Course Notes;Baraff;ACM SIGGRAPH,2001
3. {Baumgarte 1972} Joachim Baumgarte. 1972. Stabilization of constraints and integrals of motion in dynamical systems. Computer methods in applied mechanics and engineering 1 1 (1972) 1--16. {Baumgarte 1972} Joachim Baumgarte. 1972. Stabilization of constraints and integrals of motion in dynamical systems. Computer methods in applied mechanics and engineering 1 1 (1972) 1--16.
4. Interactive Simulation of Rigid Body Dynamics in Computer Graphics
5. {Bridson 2015} Robert Bridson. 2015. Fluid simulation for computer graphics. AK Peters/CRC Press. {Bridson 2015} Robert Bridson. 2015. Fluid simulation for computer graphics. AK Peters/CRC Press.
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