1. Toufique Ahmed and Premkumar Devanbu . 2023 . Few-Shot Training LLMs for Project-Specific Code-Summarization . In Proceedings of the 37th IEEE/ACM International Conference on Automated Software Engineering ( Rochester, MI, USA) (ASE '22). Association for Computing Machinery, New York, NY, USA, Article 177, 5 pages. https://doi.org/10.1145/ 3551349.3559555 Toufique Ahmed and Premkumar Devanbu. 2023. Few-Shot Training LLMs for Project-Specific Code-Summarization. In Proceedings of the 37th IEEE/ACM International Conference on Automated Software Engineering (Rochester, MI, USA) (ASE '22). Association for Computing Machinery, New York, NY, USA, Article 177, 5 pages. https://doi.org/10.1145/ 3551349.3559555
2. Kei Aoki , Hajime Kimura , and Shigenobu Kobayashi . 2004 . Distributed Reinforcement Learning using Bi-directional Decision Making for Multicriteria Control of Multi-Stage Flow Systems . In Proceedings of IAS '04 . http://sysplan. nams.kyushu-u.ac.jp/gen/papers/klab2004/IAS8AokiBDM.pdf Kei Aoki, Hajime Kimura, and Shigenobu Kobayashi. 2004. Distributed Reinforcement Learning using Bi-directional Decision Making for Multicriteria Control of Multi-Stage Flow Systems. In Proceedings of IAS '04. http://sysplan. nams.kyushu-u.ac.jp/gen/papers/klab2004/IAS8AokiBDM.pdf
3. Gideon Avrahami , Kenneth P. Brooks , and Marc H. Brown . 1989. A Two-View Approach to Constructing User Interfaces . In Proceedings of the 16th Annual Conference on Computer Graphics and Interactive Techniques (SIGGRAPH '89) . Association for Computing Machinery, New York, NY, USA, 137--146. https://doi.org/10.1145/74333.74347 10.1145/74333.74347 Gideon Avrahami, Kenneth P. Brooks, and Marc H. Brown. 1989. A Two-View Approach to Constructing User Interfaces. In Proceedings of the 16th Annual Conference on Computer Graphics and Interactive Techniques (SIGGRAPH '89). Association for Computing Machinery, New York, NY, USA, 137--146. https://doi.org/10.1145/74333.74347
4. Dzmitry Bahdanau , Kyunghyun Cho , and Yoshua Bengio . 2015 . Neural Machine Translation by Jointly Learning to Align and Translate . In Proc. of 3rd International Conference on Learning Representations ( San Diego, CA, USA) (ICLR '15), Yoshua Bengio and Yann LeCun (Eds.). http://arxiv.org/abs/1409.0473 Dzmitry Bahdanau, Kyunghyun Cho, and Yoshua Bengio. 2015. Neural Machine Translation by Jointly Learning to Align and Translate. In Proc. of 3rd International Conference on Learning Representations (San Diego, CA, USA) (ICLR '15), Yoshua Bengio and Yann LeCun (Eds.). http://arxiv.org/abs/1409.0473
5. F. Behrang , S. P. Reiss , and A. Orso . 2018. GUIFetch: Supporting App Design and Development through GUI Search . In 2018 IEEE/ACM 5th International Conference on Mobile Software Engineering and Systems (MOBILESoft). IEEE Computer Society , Los Alamitos, CA, USA, 236--246. https://doi.ieeecomputersociety.org/ F. Behrang, S. P. Reiss, and A. Orso. 2018. GUIFetch: Supporting App Design and Development through GUI Search. In 2018 IEEE/ACM 5th International Conference on Mobile Software Engineering and Systems (MOBILESoft). IEEE Computer Society, Los Alamitos, CA, USA, 236--246. https://doi.ieeecomputersociety.org/