Influence of Passive Haptic and Auditory Feedback on Presence and Mindfulness in Virtual Reality Environments

Author:

Wagener Nadine1ORCID,Ackermann Alex2ORCID,Savino Gian-Luca3ORCID,Dänekas Bastian4ORCID,Niess Jasmin5ORCID,Schöning Johannes3ORCID

Affiliation:

1. HCI, University of Bremen, Germany

2. City University of Applied Sciences Bremen, Germany

3. University of St. Gallen, Switzerland

4. Digital Media Lab, Universität Bremen, Germany

5. University of St. Gallen, Switzerland and University of Oslo, Norway

Publisher

ACM

Reference90 articles.

1. The effect of focused attention and open monitoring meditation on attention network function in healthy volunteers

2. Examining Design Choices of Questionnaires in VR User Studies

3. Pasquale Arpaia , Giovanni D’Errico , Lucio Tommaso De Paolis , Nicola Moccaldi , and Fabiana Nuccetelli . 2021. A Narrative Review of Mindfulness-Based Interventions Using Virtual Reality. Mindfulness ( 2021 ), 1–16. https://doi.org/10.1007/s12671-021-01783-6 10.1007/s12671-021-01783-6 Pasquale Arpaia, Giovanni D’Errico, Lucio Tommaso De Paolis, Nicola Moccaldi, and Fabiana Nuccetelli. 2021. A Narrative Review of Mindfulness-Based Interventions Using Virtual Reality. Mindfulness (2021), 1–16. https://doi.org/10.1007/s12671-021-01783-6

4. Marguerite A Biederman-Thorson Robert F Schmidt and Gerhard Thews. 2013. Human Physiology. Springer Science & Business Media. https://doi.org/10.1007/978-3-642-73831-9 10.1007/978-3-642-73831-9

5. Marguerite A Biederman-Thorson Robert F Schmidt and Gerhard Thews. 2013. Human Physiology. Springer Science & Business Media. https://doi.org/10.1007/978-3-642-73831-9

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1. MindfulBloom: Spatial Finger Painting for Mindfulness Intervention in Augmented Reality;Companion Proceedings of the 2023 Conference on Interactive Surfaces and Spaces;2023-11-05

2. VR-Hiking: Physical Exertion Benefits Mindfulness and Positive Emotions in Virtual Reality;Proceedings of the ACM on Human-Computer Interaction;2023-09-11

3. Measuring the influence of audio on immersive experience in extended reality and digital games: a systematic review;2023 Immersive and 3D Audio: from Architecture to Automotive (I3DA);2023-09-05

4. VeatherReflect: Employing Weather as Qualitative Representation of Stress Data in Virtual Reality;Proceedings of the 2023 ACM Designing Interactive Systems Conference;2023-07-10

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