About the Blurring of Work and Play: Organizational Dynamics Emerging in a First-Person Shooter Videogame
Author:
Affiliation:
1. Department of Psychology, University of Torino, Italy
Publisher
ACM
Link
https://dl.acm.org/doi/pdf/10.1145/3500868.3561398
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3. Arianna Boldi Amon Rapp and Maurizio Tirassa. 2022. Playing during a crisis: The impact of commercial video games on the reconfiguration of people's life during the COVID-19 pandemic. Human-Computer Interaction. https://doi.org/10.1080/07370024.2022.2050725
4. Negative Emotion, Positive Experience?
5. Integrating players, reputation and ranking to manage cheating in MMOGs
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