Author:
Bastos Rui,Goslin Michael,Zhang Hansong
Cited by
9 articles.
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1. Perceptions of Hybrid Lighting for Virtual Reality;Proceedings of the ACM on Computer Graphics and Interactive Techniques;2024-05-11
2. Realistic Lighting for Interactive Applications Using Semi-Dynamic Light Maps;The Computer Games Journal;2020-10-31
3. Texture space caching and reconstruction for ray tracing;ACM Transactions on Graphics;2016-11-11
4. GPU-Based Techniques for Global Illumination Effects;Synthesis Lectures on Computer Graphics and Animation;2008-01
5. Fast, realistic lighting for video games;IEEE Computer Graphics and Applications;2003-05