Human-Centered Assembly Process Validation in Virtual Reality using Tool-, Part- and Auxiliary Geometry Tracking

Author:

Obermair Franz1ORCID,Feichtenschlager Hans-Peter2ORCID

Affiliation:

1. Smart Production and Management, University of Applied Sciences Upper Austria, Austria

2. Operations Management, University of Applied Sciences Upper Austria, Austria

Publisher

ACM

Reference20 articles.

1. Ahm Shamsuzzoha , Rayko Toshev , Viet Vu Tuan , Timo Kankaanpaa & Petri Helo. 2021 . Digital factory – virtual reality environments for industrial training and maintenance. Interactive Learning Environments . https://doi.org/10.1080/10494820.2019.1628072 10.1080/10494820.2019.1628072 Ahm Shamsuzzoha, Rayko Toshev, Viet Vu Tuan, Timo Kankaanpaa & Petri Helo. 2021. Digital factory – virtual reality environments for industrial training and maintenance. Interactive Learning Environments. https://doi.org/10.1080/10494820.2019.1628072

2. Abhishek Seth , Judy M. Vance and James H . Oliver . 2010 . Virtual reality for assembly methods prototyping: a review. Springer-Verlag London , SI : Manufacturing and construction. https://doi.org/10.1007/s10055-009-0153-y 10.1007/s10055-009-0153-y Abhishek Seth, Judy M. Vance and James H. Oliver. 2010. Virtual reality for assembly methods prototyping: a review. Springer-Verlag London, SI: Manufacturing and construction. https://doi.org/10.1007/s10055-009-0153-y

3. Zhuo Wang Xiaoliang Bai Shusheng Zhang Mark Billinghurst Weiping He Peng Wang Weiqi Lan Haito Min Yu Chen. 2022. A comprehensive review of augmented reality-based instruction in manual assembly training and repair. Robotics and Computer-Integrated Manufacturing 78. https://doi.org/10.1016/j.rcim.2022.102407 10.1016/j.rcim.2022.102407

4. Zhuo Wang Xiaoliang Bai Shusheng Zhang Mark Billinghurst Weiping He Peng Wang Weiqi Lan Haito Min Yu Chen. 2022. A comprehensive review of augmented reality-based instruction in manual assembly training and repair. Robotics and Computer-Integrated Manufacturing 78. https://doi.org/10.1016/j.rcim.2022.102407

5. An Industry Case Study: Investigating Early Design Decision Making in Virtual Reality;Berg Leif P.;Journal of Computing and Information Science in Engineering. https://doi.org/10.,2017

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