Human upper-body inverse kinematics for increased embodiment in consumer-grade virtual reality

Author:

Parger Mathias1,Mueller Joerg H.1,Schmalstieg Dieter1,Steinberger Markus1

Affiliation:

1. Graz University of Technology, Graz, Austria

Funder

Austrian Science Fund (FWF)

German Research Foundation (DFG)

FFG

Publisher

ACM

Reference39 articles.

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2. 3D-Brothers. {n. d.}. Mixed Motion. https://assetstore.unity.com/packages/3d/animations/mixed-motion-25837. Accessed on Aug 15 2018. 3D-Brothers. {n. d.}. Mixed Motion. https://assetstore.unity.com/packages/3d/animations/mixed-motion-25837. Accessed on Aug 15 2018.

3. 3D-Brothers. {n. d.}. Mixed Motion 2. https://assetstore.unity.com/packages/3d/animations/mixed-motion-2-25844. Accessed on Aug 15 2018. 3D-Brothers. {n. d.}. Mixed Motion 2. https://assetstore.unity.com/packages/3d/animations/mixed-motion-2-25844. Accessed on Aug 15 2018.

4. Marjan A Admiraal Martijn J M A M Kusters and Stan C. A. M. Gielen. 2004. Modeling kinematics and dynamics of human arm movements. Motor control 8 3 (2004) 312--38. Marjan A Admiraal Martijn J M A M Kusters and Stan C. A. M. Gielen. 2004. Modeling kinematics and dynamics of human arm movements. Motor control 8 3 (2004) 312--38.

5. FABRIK: A fast, iterative solver for the Inverse Kinematics problem

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