Camera time warp

Author:

Freiwald Jann Philipp1,Katzakis Nicholas1,Steinicke Frank1

Affiliation:

1. University of Hamburg, Hamburg, Germany

Funder

German Research Foundation (DFG)

National Science Foundation of China (NSFC)

Publisher

ACM

Reference21 articles.

1. Dynamic registration correction in video-based augmented reality systems

2. Timothy J Buker Dennis A Vincenzi and John E Deaton. 2012. The effect of apparent latency on simulator sickness while using a see-through helmet-mounted display: Reducing apparent latency with predictive compensation. Human factors 54 2 (2012) 235--249. Timothy J Buker Dennis A Vincenzi and John E Deaton. 2012. The effect of apparent latency on simulator sickness while using a see-through helmet-mounted display: Reducing apparent latency with predictive compensation. Human factors 54 2 (2012) 235--249.

3. Bradley Austin Davis Karen Bryla and Philips Alexander Benton. 2015. Oculus Rift in Action. Manning Publications Company. Bradley Austin Davis Karen Bryla and Philips Alexander Benton. 2015. Oculus Rift in Action. Manning Publications Company.

4. International Organization for Standardization. 2000. ISO/DIS 9241-9 Ergonomic requirements for office work with visual display terminals (VDTs) - Part 9: Requirements for non-keyboard input devices. (2000). International Organization for Standardization. 2000. ISO/DIS 9241-9 Ergonomic requirements for office work with visual display terminals (VDTs) - Part 9: Requirements for non-keyboard input devices. (2000).

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