Sophroneo: Fear not. A VR Horror Game with Thermal Feedback and Physiological Signal Loop

Author:

Ragozin Kirill1,Zheng Dingding1,Chernyshov George1,Hynds Danny1

Affiliation:

1. Keio University, Yokohama, Japan

Funder

JST CREST

Publisher

ACM

Cited by 6 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. ThermalPen: Investigating the Influence of Thermal Haptic Feedback for Creativity in 3D Sketching;Creativity and Cognition;2024-06-23

2. Differences in Physiological Responses to Emotional Stimuli and Physiological Responses to Walking Movements While Playing a Walking-Type VR Game;Scrutinizing Empathy-Centric Design Beyond the Individual;2024-05-11

3. Assessing the Influence of Visual Cues in Virtual Reality on the Spatial Perception of Physical Thermal Stimuli;Proceedings of the CHI Conference on Human Factors in Computing Systems;2024-05-11

4. ThermalGrasp: Enabling Thermal Feedback even while Grasping and Walking;2024 IEEE Conference Virtual Reality and 3D User Interfaces (VR);2024-03-16

5. Eyewear 2021 The Forth Workshop on Eyewear Computing – Augmenting Social Situations and Democratizing Tools;Adjunct Proceedings of the 2021 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2021 ACM International Symposium on Wearable Computers;2021-09-21

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