HDHumans

Author:

Habermann Marc1ORCID,Liu Lingjie1ORCID,Xu Weipeng2ORCID,Pons-Moll Gerard3ORCID,Zollhoefer Michael2ORCID,Theobalt Christian1ORCID

Affiliation:

1. Max Planck Institute for Informatics, Germany

2. Meta Reality Labs, United States

3. University of Tuebingen, Germany

Abstract

Photo-real digital human avatars are of enormous importance in graphics, as they enable immersive communication over the globe, improve gaming and entertainment experiences, and can be particularly beneficial for AR and VR settings. However, current avatar generation approaches either fall short in high-fidelity novel view synthesis, generalization to novel motions, reproduction of loose clothing, or they cannot render characters at the high resolution offered by modern displays. To this end, we propose HDHumans, which is the first method for HD human character synthesis that jointly produces an accurate and temporally coherent 3D deforming surface and highly photo-realistic images of arbitrary novel views and of motions not seen at training time. At the technical core, our method tightly integrates a classical deforming character template with neural radiance fields (NeRF). Our method is carefully designed to achieve a synergy between classical surface deformation and a NeRF. First, the template guides the NeRF, which allows synthesizing novel views of a highly dynamic and articulated character and even enables the synthesis of novel motions. Second, we also leverage the dense pointclouds resulting from the NeRF to further improve the deforming surface via 3D-to-3D supervision. We outperform the state of the art quantitatively and qualitatively in terms of synthesis quality and resolution, as well as the quality of 3D surface reconstruction.

Publisher

Association for Computing Machinery (ACM)

Subject

Computer Graphics and Computer-Aided Design,Computer Science Applications

Reference79 articles.

1. Deep Video‐Based Performance Cloning

2. Agisoft. 2016. PhotoScan. http://www.agisoft.com.

3. Video Based Reconstruction of 3D People Models

4. Anonymous. 2022. Neural Novel Actor: Learning Generalizable Neural Radiance Field for Human Actors with Pose Control. (2022).

5. Driving-signal aware full-body avatars

Cited by 6 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. MaskRecon: High-quality human reconstruction via masked autoencoders using a single RGB-D image;Neurocomputing;2024-12

2. LayGA: Layered Gaussian Avatars for Animatable Clothing Transfer;Special Interest Group on Computer Graphics and Interactive Techniques Conference Conference Papers '24;2024-07-13

3. Animatable Virtual Humans: Learning Pose-Dependent Human Representations in UV Space for Interactive Performance Synthesis;IEEE Transactions on Visualization and Computer Graphics;2024-05

4. Neural Radiance Fields for Dynamic View Synthesis Using Local Temporal Priors;Lecture Notes in Computer Science;2024

5. LiveHand: Real-time and Photorealistic Neural Hand Rendering;2023 IEEE/CVF International Conference on Computer Vision (ICCV);2023-10-01

同舟云学术

1.学者识别学者识别

2.学术分析学术分析

3.人才评估人才评估

"同舟云学术"是以全球学者为主线,采集、加工和组织学术论文而形成的新型学术文献查询和分析系统,可以对全球学者进行文献检索和人才价值评估。用户可以通过关注某些学科领域的顶尖人物而持续追踪该领域的学科进展和研究前沿。经过近期的数据扩容,当前同舟云学术共收录了国内外主流学术期刊6万余种,收集的期刊论文及会议论文总量共计约1.5亿篇,并以每天添加12000余篇中外论文的速度递增。我们也可以为用户提供个性化、定制化的学者数据。欢迎来电咨询!咨询电话:010-8811{复制后删除}0370

www.globalauthorid.com

TOP

Copyright © 2019-2024 北京同舟云网络信息技术有限公司
京公网安备11010802033243号  京ICP备18003416号-3