1. A Fitts’ Law Evaluation of Hands-Free and Hands-On Input on a Laptop Computer;Universal Access in Human-Computer Interaction. Multimodality and Assistive Environments;2019
2. EyeExpression;Proceedings of the 23rd ACM Symposium on Virtual Reality Software and Technology;2017-11-08
3. GazeEverywhere;Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems;2017-05-02
4. Improved Gaze Likelihood based Web Browsing;Proceedings of the 8th Indian Conference on Human Computer Interaction;2016-12-07
5. Facial Tracking-Assisted Hand Pointing Technique for Wall-Sized Displays;Distributed, Ambient and Pervasive Interactions;2016