Resurrector

Author:

Xu Guoqing1

Affiliation:

1. University of California, Irvine, Irvine, CA, USA

Abstract

Modern object-oriented applications commonly suffer from severe performance problems that need to be optimized away for increased efficiency and user satisfaction. Many existing optimization techniques (such as object pooling and pretenuring) require precise identification of object lifetimes. However, it is particularly challenging to obtain object lifetimes both precisely and efficiently: precise profiling techniques such as Merlin introduce several hundred times slowdown even for small programs while efficient approximation techniques often sacrifice precision and produce less useful lifetime information. This paper presents a tunable profiling technique, called Resurrector , that explores the middle ground between high precision and high efficiency to find the precision-efficiency sweetspot for various livenessbased optimization techniques. Our evaluation shows that Resurrector is both more precise and more efficient than the GC-based approximation, and it is orders-of-magnitude faster than Merlin. To demonstrate Resurrector's usefulness, we have developed client analyses to find allocation sites that create large data structures with disjoint lifetimes. By inspecting program source code and reusing data structures created from these allocation sites, we have achieved significant performance gains. We have also improved the precision of an existing optimization technique using the lifetime information collected by Resurrector.

Publisher

Association for Computing Machinery (ACM)

Subject

Computer Graphics and Computer-Aided Design,Software

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