Cultural play

Author:

@ Candice Ng Ee Ching1,Inanc Zeliha Gul1,Mihaleva Galina1,Lim Ivy Maria1

Affiliation:

1. Nanyang Technological University, Singapore

Publisher

ACM

Reference5 articles.

1. Mitchel Resnick. 2004. Edutainment? No Thanks. I Prefer Playful Learning. Associazione Civita Report on Edutainment. Mitchel Resnick. 2004. Edutainment? No Thanks. I Prefer Playful Learning. Associazione Civita Report on Edutainment.

2. Hybrid crafting: towards an integrated practice of crafting with physical and digital components

3. Effective Game Based Citizenship Education in the Age of new Media;Chee Yam San;The Electronic Journal of e-Learning,2013

4. The Role of Children in the Design of New Technology;Druin Allison;Transactions on Computer Human Interaction.,2002

5. Is Game-Based Learning an Effective Instructional Strategy to Engage Students in Higher Education in Singapore? A Pilot Study;Tham Lesley;Journal of the Research Center for Educational Technology (RCET),2012

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1. Still Not a Lot of Research? Re-Examining HCI Research on Religion and Spirituality;Extended Abstracts of the CHI Conference on Human Factors in Computing Systems;2024-05-02

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