Uncovering Visually Impaired Gamers’ Preferences for Spatial Awareness Tools Within Video Games
Author:
Affiliation:
1. Columbia University, United States
2. Cornell University, Cornell Tech, United States
3. Rochester Institute of Technology, United States
4. Stanford University, United States
5. Bowdoin College, United States
Publisher
ACM
Link
https://dl.acm.org/doi/pdf/10.1145/3517428.3544802
Reference66 articles.
1. Capcom Production Studio 4. 2005. Resident Evil 4. Capcom Osaka Japan. Capcom Production Studio 4. 2005. Resident Evil 4. Capcom Osaka Japan.
2. Echo-house
3. Introducing the Gamer Information-Control Framework
4. Echolocation as a Means for People with Visual Impairment (PVI) to Acquire Spatial Knowledge of Virtual Space
5. Dominique Archambault , Thomas Gaudy , Klaus Miesenberger , Stéphane Natkin , and Rolland Ossmann . 2008. Towards Generalised Accessibility of Computer Games. Lecture Notes in Computer Science , Vol. 5093 . Springer Berlin Heidelberg , 518–527. https://doi.org/10.1007/978-3-540-69736-7_55 Dominique Archambault, Thomas Gaudy, Klaus Miesenberger, Stéphane Natkin, and Rolland Ossmann. 2008. Towards Generalised Accessibility of Computer Games. Lecture Notes in Computer Science, Vol. 5093. Springer Berlin Heidelberg, 518–527. https://doi.org/10.1007/978-3-540-69736-7_55
Cited by 8 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献
1. SoundShift: Exploring Sound Manipulations for Accessible Mixed-Reality Awareness;Designing Interactive Systems Conference;2024-07
2. Surveyor: Facilitating Discovery Within Video Games for Blind and Low Vision Players;Proceedings of the CHI Conference on Human Factors in Computing Systems;2024-05-11
3. Investigating Virtual Reality Locomotion Techniques with Blind People;Proceedings of the CHI Conference on Human Factors in Computing Systems;2024-05-11
4. Exploring Audio Interfaces for Vertical Guidance in Augmented Reality via Hand-Based Feedback;IEEE Transactions on Visualization and Computer Graphics;2024-05
5. “The Guide Has Your Back”: Exploring How Sighted Guides Can Enhance Accessibility in Social Virtual Reality for Blind and Low Vision People;The 25th International ACM SIGACCESS Conference on Computers and Accessibility;2023-10-22
1.学者识别学者识别
2.学术分析学术分析
3.人才评估人才评估
"同舟云学术"是以全球学者为主线,采集、加工和组织学术论文而形成的新型学术文献查询和分析系统,可以对全球学者进行文献检索和人才价值评估。用户可以通过关注某些学科领域的顶尖人物而持续追踪该领域的学科进展和研究前沿。经过近期的数据扩容,当前同舟云学术共收录了国内外主流学术期刊6万余种,收集的期刊论文及会议论文总量共计约1.5亿篇,并以每天添加12000余篇中外论文的速度递增。我们也可以为用户提供个性化、定制化的学者数据。欢迎来电咨询!咨询电话:010-8811{复制后删除}0370
www.globalauthorid.com
TOP
Copyright © 2019-2024 北京同舟云网络信息技术有限公司 京公网安备11010802033243号 京ICP备18003416号-3