VRBubble: Enhancing Peripheral Awareness of Avatars for People with Visual Impairments in Social Virtual Reality

Author:

Ji Tiger F.1,Cochran Brianna2,Zhao Yuhang3

Affiliation:

1. Department of Computer Sciences, University of Wisconsin - Madison, United States

2. Computer Sciences, University of Wisconsin-Madison, United States

3. Department of Computer Sciences, University of Wisconsin-Madison, United States

Publisher

ACM

Reference87 articles.

1. Expression: A Dyadic Conversation Aid using Google Glass for People who are Blind or Visually Impaired

2. Ronny Andrade , Steven Baker , Jenny Waycott , and Frank Vetere . 2018 . Echo-house: Exploring a virtual environment by using echolocation . In Proceedings of the 30th Australian Conference on Computer-Human Interaction. 278–289 . Ronny Andrade, Steven Baker, Jenny Waycott, and Frank Vetere. 2018. Echo-house: Exploring a virtual environment by using echolocation. In Proceedings of the 30th Australian Conference on Computer-Human Interaction. 278–289.

3. Making the mainstream accessible

4. An evaluation of earcons for use in auditory human-computer interfaces

5. Conveying facial expressions to blind and visually impaired persons through a wearable vibrotactile device

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3. A Diary Study in Social Virtual Reality: Impact of Avatars with Disability Signifiers on the Social Experiences of People with Disabilities;The 25th International ACM SIGACCESS Conference on Computers and Accessibility;2023-10-22

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